![disgaea 5 complete save editor disgaea 5 complete save editor](https://images.stopgame.ru/screenshots/18763/disgaea_5_complete-1.jpg)
It’s a very self-contained story, and though there is the occasional nod back to previous titles, that’s done more as fanservice for veterans than essential to understanding the narrative. Nintendo loyalists who haven’t played many of the Disgaea games (aside from a port to the Nintendo DS of the first, it’s a series that has been exclusively at home on PlayStation and PC) will be happy to know that Disgaea 5 doesn’t require knowledge of the previous games. Every character is distinctly cheerful, charming in the most delightfully warped way possible, and when the really big attacks happen on the field of battle, the fireworks are incredible. The biggest test for me with the Nintendo Switch version of the game is whether Disgaea 5 would look on the Switch’s portable screen, and I’m very happy to report that it looks gorgeous. To really execute on this sense of over the top fun, a Disgaea game needs high quality animated character models (so people can appreciate how silly the character design and animation can be), and it’s got to look bold and colourful on screen, in order to emphasise the cartoonish nonsense about it all. So I was really happy to hear that Disgaea 5 would be a Nintendo Switch game I’d finally have the portable experience I was looking for! Of course, the immediate question after that is whether the game holds up well on the different hardware, and I’m pleased to announce that it does it just fine.ĭisgaea is a franchise about a couple of key things its characters are over the top nonsense, and the combat is over the top nonsense (what kind of lame game restricts characters to a level cap of 99? Nah, let’s bump that up to 9,999). Conversely, when I sit down to play Disgaea on console, I have this weird need to sit there for hour after hour it really has a way of demanding attention on the big screen. At the same time, when I felt like a real fix I could sit down to the thing for hours at a time. Broken down into individual missions with a bit of storytelling before and after, I’d be able to enjoy the experience on the run completing a map on a train trip, and then not thinking about the game again until the next time I jumped on to a commute. I’m not even entirely sure why that is, but there’s something incredibly appealing about having a tactics JRPG of the sheer depth and length of Disgaea on a portable platform.
![disgaea 5 complete save editor disgaea 5 complete save editor](https://i.pinimg.com/originals/ab/c2/f8/abc2f8f2a539e4636766e8abc7452c7c.png)
Sure the developers explained that this was a decision they had to make, as the PlayStation Vita version would have forced compromises on the scale of the experience, and Nippon Ichi didn’t want to do that, but I was still crushed, as Disgaea 3 and 4 on Vita demonstrated to me that I do prefer playing these games portable. I was disappointed because against the predictions of many, we were told that there would be no PlayStation Vita version. I remember being very disappointed when I saw the game’s initial reveal at TGS a fair few years ago now. It was a genuinely bigger game, and while bigger doesn’t always make for better, the immense scope and scale of Disgaea 5 did make for a better game. Nippon Ichi managed something truly special with that game it took the whacky, zany nonsense (though nonsense with a purpose) that we had become accustomed to over the previous Disgaea games, and then leveraged the PlayStation 4’s hardware to give the action scale. Disgaea 5 is one of my favourite tactics games.